STAR FOX
LEAD UI ARTIST/UX DESIGNER, ADDITIONAL CONCEPT ART - Nintendo Switch 2 (2026)
Star Fox was an absolute joy to work on. The chance to reimagine a Nintendo classic for a modern audience was an opportunity too good to miss.
I decided to ground the UI, imagining menus and HUD sharing a style with the actual in-universe UI that would appear on screens in the Great Fox. In addition to producing all of the campaign's UI, and the in-world displays shown in cinematics, this UI was the starting point for the Battle Mode UI our team of UI Artists brought to life. Besides pure UI work, I designed the updated emblem for Team Star Fox, logos for the Cornerian Government, the Cornerian Military, Andross and his forces, Space Dynamics, and Bill Grey's squadron, contributed the illustration for the Free As A Bird gang logo, and redesigned all of the campaign's powerup items.

