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UI Artist - PS, XBox, Switch, PC (2021)

Knockout City brought dodgeball into the streets and alleys of a retro-futuristic world, as a team-based brawl sport.


Velan worked on Knockout City for a number of years.  In its pre-production, I contributed early UI style concepts - as it was close to complete I created the final look for the gameplay HUD; implemented the framing team UI before and after matches; created and animated player level-up UI moments; and developed the look for Chrome-level player banners and icons.

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